So I have completed a few updates this week, first some additions to the axe shown in the video
The axe can now be upgraded to increase it’s effectiveness, normally you throw it and it comes back, now with upgrades it can bounce between enemies as shown in the video, with 2,3 and 4 bounces at least (the system just has a limit I can change and a distance of effect, which can also be upgraded.
I also added a few sounds and a small delay when the axe hits something to try to give it some more punch.